With a Wisdom of 16, your list of prepared spells can include six spells of 1st or 2nd level, in any combination. D&D Best Cantrips for Every Class. These two issues make this a pass. Customized Origin : +2/+1 increases, Darkvision, and one skill. Circle of the Shepherd Druid Handbook. To start, you get another cantrip. Protection from Evil and Good – 4. August 2, 2022. Clerics already have access to a lot of potent spells. Another cool thing about the teleport is that you can use it to teleport a willing creature up to 30 feet away (rather than yourself 60 feet). Monk – Ki: Your ki abilities allow you to make 2 unarmed attacks, dodge, dash or disengage as bonus actions. Conjuration cantrip. Druids are mystics dedicated to upholding the balance of nature, and indeed the balance of the world itself. Druid 2 (Circle of Land): 3 Cantrips +3. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Top 10 Best Druid Feats: D&D 5e Feat Field Guide. Bonus Cantrip lets. Preparing And Casting Spells. Customized Origin : +2/+1 increases, Darkvision, and one skill. Com ponents: V, S. The options below are three routes to access both the magic stone cantrip and the Archery fighting style. Source: Player’s Handbook p. For level 1 spells, Healing Word and Entangle are pretty much staples. If you choose to light up the area, it will illuminate a ten-foot radius, and dim an additional ten feet beyond that. You choose nonmagical flame that you can see within range and that fits within a 5-foot cube. Released: 2014. Take your 1st level in Arcana Cleric and pick up Booming Blade and Green-Flame Blade. And while it’s certainly the best summoning subclass in the game, Circle of the Shepherd’s Spirit Totem feature also offers a ton of support for your party. A comprehensive list of all official spells for Fifth Edition. Most people think Shillelagh is the best pick but there’s a weird RAW oversight that the druid cantrip doesn’t get counted as a Cleric spell therefore you can’t use the Holy Symbol and must have a free hand for the material component. The druid is the all-purpose tool of Dungeons & Dragons classes, capable of switching from a frontline tank to a divine damage dealer to a battlefield controller. Clerics are best known for their healing abilities, but also for their ability to deal large amounts of radiant damage. Tip 1: Remember that using this will drop Concentration on any other spell you have going. Range: Thirty feet. A single level of Life cleric doesn’t add much to dreams Druid because the bonus action heal you get isn’t a spell, so it doesn’t get boosted by life Druid. Mage Hand isn’t just our second favorite wizard cantrip, it is one of our five best cantrips in 5E. When you do so, choose a number of druid spells equal to your Wisdom modifier + your druid level (minimum of one spell). Mage Hand is great for safe object interaction during uncertain dungeons. I'm aware of these rules (PHB, page 66): You prepare the list of druid spells that are available for you to cast, choosing from the druid spell list. Options like Chill Touch, Animate Dead, Blight, and more are all invaluable for a druid. Starting at 2nd level, you can regain some of your magical energy by sitting in meditation and communing with nature. Casting Time: 1 action Range: 30 feet Components: V, S, M (the stem of a plant with thorns) Duration: Instantaneous. In addition to your two cantrips, you choose to learn one first-level spell from that same list. D&D Best Cleric Cantrips (All Cleric Cantrips Ranked Worst To Best) Magic is a staple in any fantasy game, and Dungeons & Dragons 5th edition is no exception. Hi there! First of all i am not a native english speaker so forgive me if i make some mistake along the way. Cantrip ; One of the best damage-dealing cantrips in Dungeons. Released: 2014. 1 2 3 4 5. Tip 2: Remember that this has to be cast in advance of an action, not as a reaction on another's combat turn. Subclass. Wisdom lets a druid prepare more spells and makes those spells much more effective. many of Druid's best spells require concentration, and you really don't want to break that to restore 3-4 hp if you can help it. 4. Renowned for their ability to take the form of various members of the animal kingdom -. The 5E Wood Elf Magic feat plays off this mystique and lineage. Check out the Druid Spell List Breakdown on rpgbot. Cleric and Druid cantrips rely on Wisdom for their modifier. 4) guidance: useful in every scenario the party might be in. You can use the Wish spell to duplicate any 8th level or lower spell, including cantrips. 2nd level (3 slots): animal messenger. Default Rules : Bad ability spread. For the druid spell list without optional spells, see Core Druid Spell List. The character gains a pool of d6s equal to their Druid level. Cantrip. Bonus Cantrip lets. Their damage cantrips have some cool ideas (e. Publisher: Wizards of the Coast. Wild Shape is the unique druidic ability “to magically assume the shape of a beast that you have seen before. This article contains affiliate links that add gold to our coffers. Natural Recovery. All Druids should consider taking Guidance, as it's one of the most useful buff cantrips in all of D&D 5e. You can read all of the Circle of Stars features in Tasha’s. You can change cantrips with a Wish spell at the DM’s discretion. The Circle of Stars just might be the most versatile of the subclass options. -no-sanctuary-. ago. Star Map: At level 2, the Druid of the Stars has created its own Star Map. Feats are Crusher & Telekinetic. This is because the range of the cantrips is limited to 5ft. You yank your target ten feet closer to you on a successful spell attack and deal 1d6 piercing damage. 50% damage reduction is significant. It requires a spell attack roll to hit a foe, and then inflicts some damage and pulls the target up to 10 feet towards the caster. Out of Combat - Guidance is arguably the best out of combat cantrip in the game. Coidzor • 5 yr. Spell Tags: Control. Debuffing: The Druid has strong options, with spells such as Entangle, Faerie Fire, Heat Metal, Sleet Storm, and Reverse Gravity significantly hindering enemies and often providing battlefield control. As mentioned above, there are a few ways for a rogue to get cantrips. So without further ado, here is our Druid Spells 5E List. Even when the moon hides from the sky, its power can always be felt. Earth Tremor – 3. The biggest talking point I would say is the Druid Cantrip. The Half-Orc race is one of the best races in Baldur's Gate 3 for Druids who spend most of their time in melee combat. Those spells include many of the strongest battlefield control spells in the game. Rules complexity: Medium. You hurl a bubble of acid. You can maintain your Wild Shape for a number of hours equal to half your druid level (rounded down). Range: 30 feet. A creature in the area when you cast the spell must succeed on a Strength saving throw or be restrained by the entangling plants until the spell ends. Thorn Whip Cantrip 5E Uses. When you choose this circle at 2nd level, you learn one additional druid cantrip of your choice. . Making wizard cantrips cleric spells also makes them Wisdom-based, which is fantastic for other Wisdom-based classes like the Druid, the Monk, and potentially the Ranger. The effect must fit in a 5-foot cube. Choose one or two creatures you can see within range. Druids can heal in 5e. 1d8 (scaling) fire vs DEX, 60’. Acid Arrow (2nd), Range: 90 feet: 4d4 + 2d4 acid damage (with guaranteed damage even on miss) is great to be able to apply from range and past cover. The most Frostbite can deal at the seventeenth. The druid is a 9th-level spellcaster. ago. The druid gains access to four subclass features at 2nd, 6th, 10th, and 14th level. Your character creates a ball of flame in their hand that can be used for two purposes – to light an area or to hurl at an opponent. Components: V, S, M (mistletoe, a shamrock leaf, and a club or quarterstaff) Duration: 1 minute. Materials Required: Mistletoe, a shamrock leaf, and a club or a quarterstaff. At 1st level, you know two cantrips of your choice from the druid spell list. Charm Person – 3. Frostbite. Many of their. Your Halo of Spores becomes incredibly useful. Thunderwave. Even with the class' other features like Wild Shape, it is a spellcaster first and foremost. Svirfneblin Magic. Available For: Druid. The section below only covers Cantrips. Ray of Frost. Most of the spells are taken from the Druid’s spell list, though the Ranger gets several unique options like Hunter’s Mark, and in many cases spells shared with the druid are the Ranger’s worst options while spells unique to the Ranger are their best. And true. Druid spells are at their best when dramatically altering an encounter. Circle of the Moon focuses on Wild Shape and turns Druids into the most versatile martial characters out there while still giving them full spellcasting. 168. Light. This puts you back on par with other full casters, which is nice. Casting Time: 1 action. Duration: Instantaneous. Radiant damage in 5e is the damage type caused by holy or divine energy. You channel primal magic to cause your teeth or fingernails to sharpen, ready to deliver a corrosive attack. Then you strike with corrosive power making a melee spell attack against a creature next to you. In this article, we’ll explore some of the best feats for druids in D&D 5e, so you can make the most out of your character’s unique powers. And while I’ll include the classes each cantrip is available to, any character can learn two cantrips from any Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard spell list with the Magic Initiate feat. The power of flight is the best advantage. Art by Subtle Spell. This is a fantastic support cantrip, possibly the best, and since you get it for free you don’t have to feel like you are sacrificing other cantrips. . ” Primal Savagery is a similar spell in that it enhances a melee attack as a cantrip. Steps of Extra Attack add an appropriate multiplier at 5th, 11th, and 20th level. It also lets the wizard apply it at a reasonable range, keeping them safe from enemies. Druids have a lot of options at their fingertips when it comes to spells and abilities, but their cantrips are some of the most reliable and useful. 107 Member Details; Remember, healing word is a bonus action, so you can pop up an ally and still cast a cantrip. Using this feat, you can cast the spell once at its lowest level, and you must finish a long rest before you can cast it in this way again. Introduction. Patchy equipment can make adventuring unpleasant, so simply mend it. Druid with a battleaxe or greatsword is a bit unconventional. 12 Mobile Player's Handbook pg. interactions with your party members) use persuasion and once you've played through a few times you know when they'll happen. Druidcraft is spell exclusive to Druids, and it’s a cantrip, so, yes, all Druid’s should take it. • Heal. Earth Tremor – 3. Casting Time: 1 action Range: Self Components: S Duration: Instantaneous. Their damage cantrips have some cool ideas (e. Characteristics of Druid Cantrips in 5e. Look into the magic stone cantrip, which you can get with magic initiate, gives you a ranged option while still using your WIS. The wood of a club or quarterstaff you are holding is imbued with nature's power. Druidcraft is good fluff. Here are the 10 best cantrips for attacking. You can read all of the Circle of Stars features in Tasha’s. Wood Elf Magic in 5e allows you to learn one druid cantrip of your choice. An exotic race, they have two innate abilities ideal for the best Druid build: Disguise Self and Detect Magic. It’s associated with the sun, benevolent gods, and other holy forces. Guidance is the strongest out-of-combat cantrip in the game, simply because adding a d4 to a skill check is impactful at all points in the game. Primal Savagery does more base damage, but Thunderclap is an AoE. Eldritch Blast is definitely one of the best cantrips in all of 5e and just might be the best, although it doesn’t quite do that on its own. 3. 5th Level – Plant Growth, Wind Wall. However, Thorn Whip is an excellent spell when used cleverly. Guidance for passing skill checks (warning: it requires concentration so be careful). Mending. Druid 3rd level spells: Call Lightning. Druidcraft is a cantrip, on the lowest end of spell power. Strixhaven: A Curriculum of Chaos. Best Cantrips lv4 Druid 5e . 1d6 psychic damage, Int save for no damage, on a failure -1d4 on next saving throw, scaling at level 5, 11 and 17. An excellent point. If I need to get out of melee, I use Mobile + GFB with a rapier. Eldritch Blast. Instantly make a flower blossom, seed pod open, or a leaf bud bloom. Create Bonfire is the best druid non-melee cantrip. g. This druid spell list includes optional spells available from Tasha's Cauldron of Everything, as well as spells from Unearthed Arcana. Avoiding traps with a floating hand is required if a party fluffs their Perception checks. I show a more in depth look at each of the druid cantrips, explaining how they work, some tips. You can read all of the Circle of the Moon features in the. Cantrip Versatility. Yes, it's concentration -so what, it is a cantrip. Together, the Druid can serve as Controller, Defender, Striker, and Support and move between those roles fluidly. School: Divination. Tempest’s abilities and spells provide several fun crowd control, area control, and area damage options, allowing the Tempest Cleric to serve as an effective threat both at short and long range. These two are really good. You create a long, vine-like whip covered in thorns that lashes out at your command toward a creature in range. • Investiture of Flame. This spell can physically repair a magic item or. You choose nonmagical flame that you can see within range and that fits within a 5-foot cube. This site works best with JavaScript enabled. At level 1, a Druid knows 2 cantrips and a number of level 1 spells equal to their level (1) + their Wisdom modifier. Video Sponsored by Dscryb. They excel at keeping party member up and running (a blind spot for most Arcane casters), can control and deal damage to the battlefield (a blind. The protection grants several benefits. 12 Mobile Player's Handbook pg. Fog Cloud – 4. Rock-hard ice rains down in a 20-foot-radius, 40-foot-high cylinder centered on a point within 300 feet. RELATED: 10 Best Feats For Combat In D&D, Ranked. You must have a Wisdom score of 13 or higher in order to multiclass in or. The Artificer’s spell list takes a lot from the Wizard’s spell list, but also includes several excellent options from the Cleric spell list. Success in Baldur's Gate 3 is about beating an action's difficulty through your dice rolls. You learn one cantrip that requires an attack roll. If it helps the story/you are starting beyond 1st level in your game, perhaps start with 1 level of Arcana Cleric. Fighter (2h): A fighter using a greatsword. Best spells for a Druid; Best multiclass options for the Druid; Best build for a Druid; Larian Studios Best race to choose for a Druid in Baldur’s Gate 3. An honorable mention goes to Druid, which is a bit more awkward to make work. What are the best druid spells? 15 Best Druid Spells You Can Use In DnD 5EFrostbite. Guidance. Rules complexity: Medium. You drag them in and try and get as many close to you as possible. Thunderwave. Infestation. CantripBack to the post, the idea of a healing cantrip doesn't work. The only prerequisite for taking this feat is that you need to be a Wood Elf, which is a given. • Heroes' Feast. 10 Best Cantrips in 5e. You cause numbing frost to form on one creature that you can see within range. Berries can also serve as provisions while your party is in the camp (providing one unit of Camp Supply). Evocation. 156. At level 1, a Druid knows 2 cantrips and a number of level 1 spells equal to their level (1) + their Wisdom modifier. Greater Magic Armour and with Barkskin already on your self, it's sorted. D&D 5e/Next; Druid damage cantrip. Best Druid Spells in 5e D&D. Leonin MOoT. The Druid is an interesting class. At 1st level, you know two cantrips of your choice from the druid spell list. Creatures vulnerable to radiant damage take extra damage from. Spell Tags: Control. Casting Time: 1 action Range: 60 feet Components: V, S Duration: Concentration, up to 1 minute. It also lets the wizard apply it at a reasonable range, keeping them safe from enemies. You do get extra cantrips at level 4 and 10 and their is an optional rule that you can change cantrips at ASI levels so you might be able ot get what you need as you need it. g. However, it is recommended to stick to Perception and Insight. Fairy. You grab the feat Telekinetic. Best Background for Druids. It’s not uncommon for classes that can get multiple attacks (like Monks, who are also Wisdom-based) to multiclass into Druid just for this cantrip! Related: The Complete Guide to the Druid in D&D 5e. Goodberry Best 2nd-Level Druid Spells Pass without Trace Spike Growth Summon Beast Best 3rd-Level Druid Spells Conjure Animals Dispel Magic Best 4th. CR2 gives vital combat options like the giant constrictor snake and aurochs. Casting Time: One Action. Mechanically, it would be beneficial to choose additional spells from the druid class, as both druids and clerics use Wisdom for spellcasting. So, if you want to change your cantrips, this is one way to do it. Visit them at: to use the Coupon Code TREANTMONK for 10% off initial subscriptionIf you like. One of the main problems with dipping any class outside of Druid is it makes them significantly weaker unless you are trying for a tiny dip. Druids of the Circle of Wildfire in DnD 5e harness the destructive and creative power of a forest fire. However, shillelagh lacks the standard damage scaling that other cantrips have, so its usefulness drops off significantly even at 5th level, and by 11th level when other damage. Wizards can cast the following cold spells: Frostbite. Tempest is both offensive and durable, falling somewhere between Life’s durability and Light’s damage output. Most good druid spells require concentration, sadly. If you’ve ever read an Animorphs book and thought “I wish I could turn into a hamster at will”, druid is the Dungeons & Dragons 5E class for you. Granted, this does take up space as a Prepared Spell. Publisher: Wizards of the Coast. • Druid Grove. Bard(College of Lore) 6: 6 Cantrips +6. philovax • DM • 5 yr. RELATED: 10 Best Feats For Combat In D&D, Ranked. Mage Hand. Spell Sniper can let Thorn Whip strike enemies up to 60 feet. Free Guiding Bolts. My Level 6 Artillerist Artificer recently got a +1 All Purpose tool and I hav. Druids are some of the wisest members of an adventuring party. we take a look at the cantrips in D&D 5e and give them a tier ranking. Thanks to the Primal Spell List, they have some of the healing capabilities of the Cleric, as well as some of the blasting capabilities of the Wizard. These types of cantrip help with a common problem in old-school versions of DnD. Video Sponsored by Dscryb. These spells can change daily. While it is a Druid spell, it can be used by Paladins who take the Oath of the Ancients. If you choose this, you’ll be left with Nature, Medicine, Perception, Arcana, Religion, and Insight as the potential choices for the two Class options. Aganazzar’s Scorcher 5e – Full Guide. It creates a beam of silvery light 40 feet high and five feet in diameter. Rage + Shillelagh isn't that good since attacking with Wisdom won't give you the bonus damage. And the same goes for their teleport (Hidden Paths) at level 10. The best you can generally say for Druid cantrips is that they also do something else helpful. 3rd Level – Barkskin, Spike Growth. ) The Druid knows the Guidance cantrip. While it doesn't kick in until 2nd level, Wild Shape is one of the most defining features of14 Fighting Initiate. Daunting Roar is a nice crowd control option, but it works best when you’re in melee and surrounded by enemies, and the only druid that thrives in that scenario is Circle of Spores. Prayer of Healing. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. Their bond to the natural world around them makes them incredibly intuitive, and for that reason alone, getting their Wisdom score to 20 as quickly as possible is essential. Updated on September 16th, 2023 by Louis Kemner: Druids haven't had as many options as other classes throughout 5th Edition's lifespan. At the core of the Druid class’s functionality, the Druid shines best as a Healer, Utility, and all-around. On a failed save, the target takes 1d6 cold damage, and it has disadvantage on the next weapon attack roll it makes before the end of its next turn. 1. However, it is recommended to stick to Perception and Insight. Druids are powerful spellcasters, shapeshifters, healers, and protectors of the wild places of the world. Druid 201: A Guide to Multiclassing. Charm Person – Charms a humanoid. 39. Dungeons and Dragons (D&D) Fifth Edition (5e) Spells. Don’t forget the advice from the Ranger Handbook. What is this guide? This guide is meant as a deep dive into the. Wizards have the largest selection of ice magic out of any other classes, boasting a solid 22 of the 27 available cold spells in D&D 5e. A Druid Spell Guide : r/dndnext. These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Each creature in the designated area must make a Dexterity saving throw or take 2d8 bludgeoning + 2d6 cold damage, halved on a successful save. Note: Mending physically repairs constructs or magic items but cannot restore their magic. Preventing damage to the part is better than healing damage to the party so control spells are your friend. On a hit, the target takes 1d10 acid damage. R ange: 60 feet. Divine: Magic granted through the devotion to a deity of some sort. Note that spells with range of Self and Touch are unaffected by the feat. If you want a full rundown, check out our 5e cleric guide. Circle Spells: Depending on your “Land” you will have access to different spells: Arctic. Strategic depth: Medium. RELATED: 15 Best Feats For Fighters In D&D 5e, RankedCircle of Dreams Features. The Circle of Stars draws upon eternal pathways of the stars to grant them the power to cast powerful spells, create charts of the stars, and even take on aspects of the constellations themselves. If your target fails a dexterity save, they will take 1d8 radiant damage. . 14. Create Bonfire is slightly better, but requires concentration, hence why Produce Flame might be the pick to go for. I would ignore the damage cantrips unless you’re doing a shillelagh build, or thorn whip for damage and battlefield control. Out of combat you are a god at doing your own thing. View Results Poll: What is the Best Druid Cantrip? Log in to vote in this poll. You create a harmless sensory effect using air, such as causing leaves to rustle, wind to slam shutters shut, or your clothing to ripple in a breeze. Rage gives a barbarian bonuses to rolls and damage while it is active, at the cost of tiring them out afterward. Druid. That being said, here are 10 cantrips that spellcasters really shouldn’t be without: 1. Making sure you’re choosing a race that synergizes with the druid’s unique abilities is important. In addition to your two cantrips, you choose to learn one first-level spell from that same list. Magic Initiate: 2 Extra Cantrips. I. Create initial druid for magic combat with shield. (It can be replaced in a free hour-long ritual if it’s lost or destroyed. Even if the cantrip isn't very powerful, a player can use it over and over again. Produce Flame is ok but really druid cantrips aren't that great for damage. The Best Feats for a. 1st Level. Wisdom Is the Core Stat for the Circle of Dreams Druid. Those are all great spells, but all require concentration. This means that cantrips can be used any number of times between rests (though there is a limit to how many can be used in a turn). Circle of Stars Features. Thorn Whip is a fairly standard cantrip for combat. The +1d4 to hit can work out to lots of extra damage with the -5/+10 tradeoff. Make a melee spell attack against the target. Casting Time: 1 action. Damage/Effect: Buff. net. Shillelagh is a solid Tier 1 cantrip option for druids. If you're building a melee or DPS Druid, this Feat is one of the best in D&D. Toll the Dead is one of the highest-damaging cantrips in D&D. It’s associated with the sun, benevolent gods, and other holy forces. Duration: Instantaneous or 1 hour. You affect it in one of the following ways: You instantaneously expand the flame 5 feet in one direction, provided that wood or other fuel is present in the new location. 6. Every druid has access to all the spells on the druid list, and the same basic allocation of spell slots. Part of the fun in Role Playing Games (RPGs) is the ability for Player Characters (PCs) in certain classes (like Bards, Clerics, and Sorcerers) or for opponents to use magic and cast spells. 15. Healing word is so good because it abuses how 5e handles unconsciousness and HP. Bonus Cantrip and Natural Recovery emphasize the Circle of the Land druid's spellcasting strength compared to other subclasses early on. 1 / 19. Like all good questions, the answer is “it depends. On the. It’s not on your option list so I haven’t voted. However, since the druid has access to the Shillelagh cantrip, which changes a weapon’s damage to 1d8 and changes the modifier to the spellcasting one, clubs have the potential to deal a lot of damage. We pick Druid again for the same reason. Grasping weeds and vines sprout from the ground in a 20-foot square starting from a point within range. EEPC. This is one of the best classes for a spellcasting Druid that focuses on DPS, partly because of the. For Sorcerers and Wizards, Xanathar’s Guide has one particular spell that’s an intriguing addition to the spell lists for D&D 5E - Aganazzar’s ScorcherThe best utility spells for the Druid. It isn’t a flashy or particularly useful spell, but it does allow for solid RP and has in-game benefits. Let’s take a look at one of the druid’s available cantrips – Produce Flame 5E. These are all the bonus action spells in DnD 5e's three main sourcebooks: Player's Handbook, Xanathar's Guide to Everything, and Tasha's Cauldron of Everything: Bonus Action Spells 5e Spell Name Level Magic Stone 0 (cantrip) Shillelagh 0 (cantrip) Compelled Duel 1st-level Divine Favor 1st-level Ensnaring Strike 1st-level Expeditious. Every Challenge Rating improvement gives effective beasts to transform into.